Session Track: Tools and Techniques

An introduction to the wonderful world of journey mapping

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I don’t think you are solving the right problem.

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Dialogue like a pro to level up your UX

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UX research: Optimizing collaboration with project research sponsors

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How we experience everything | and how to design for it

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UX Fracking: Using mixed methods to extract hidden insights

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Using the SQUACK Feedback Formula to improve design critiques and feedback sessions about research, content, and product deliverables

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Rinse and repeat: automate your UX operations so you can spend time on the work you really love

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Hijacking Treejack – Using reverse card-sort to determine both the feature names and the categories used to cluster those features, an iterative process

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Disrupting Inaccessibility: Applying A11Y-focused discovery & ideation for product design

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Learn how to get over personas by swiping right on user roles

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You built it and no one came – why good designs miss and how to recover

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Redesigning the Design Studio: New format, better outcomes

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Best practices for unmoderated think-alouds: How to walk a stranger you’ll never meet through one of the most challenging protocols in usability testing

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Designing diverse teams – how COVID-19 has helped me to build more diverse teams in the space sector and beyond

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